Thursday, January 15, 2015

Who Wants to Live a Million Years- Jacob

  1. How many generations did it take for you to finally win a game? Like 3+. Why do you think it took this long? Because they had to change to their environment. 
      What do you think this means/suggests for most real species on Earth in terms of their species's chances of long-term survival? We had to adaptation to our environment and are surroundings like they did.
  2. Which initial phenotypes/phenotype combinations did you select and why? The camouflaged, long hair, and tall because long hair if it gets cold, tall incase of a predator and camouflage in case it gets cold.
     Which starting/initial combinations seemed to allow you to continue/survive the longest (win the most games)? The camouflaged, long hair, and tall. Why do you think this was so? Because long hair if it gets cold, tall incase of a predator and camouflage in case it gets cold.
  3. Do you think this population of theoretical creatures would be greatly affected by genetic drift? The population does matter in the game 
    What evidence of drift did you see as you played the game (simulation)? predators came and when, fruit grow, volcanos exploded, disease spread, cold wether, hot wether.
  4. Which alleles/phenotypes seemed to be dominant and which seemed to be recessive? How could you tell? Tall, hair and non camouflage because when in put one of those factors in it usually replace the short, no hair, and camouflage ones.
  5. Match the environments/situations/conditions below with their corresponding adaptations
(a) cold conditions; more hair, short, and fat (b) hot conditions; tall, no hair and skinny  (c) new large predator on the scene; fast, camouflaged  (d) new tall food source taller

  1. How would you improve this simulation to more realistically represent natural selection and biological evolution? Discuss at least three improvements. I would have added different environments, more than one species and different able they provide.

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